Orthonotone

Explorations in dimensional sound architecture

What is an Extrument?

We use the word Extrument to describe hybrid performance systems that extend traditional instruments with spatial mathematics, responsive graphics, and adaptive control surfaces. An extrument is as much an interface for thinking as it is for playing—each one maps geometry, motion, and tone into a cohesive experience that can be explored solo or with an ensemble.

The Othonoquarturnica

The Othonoquarturnica is the current flagship extrument. It renders a rotating four-dimensional polytope and turns its axes, faces, and projected motion into layered audio. Each rotation plane drives a dedicated oscillator bank, filter, and spatialization path. Visual meters and gesture hints keep the geometry legible while signaling how your input is shaping the sound field.

Prototype Capabilities

How to Explore This Build

Where the Prototype Is Heading

We are steering toward a performance-ready v1 that supports collaborative sessions, richer timbral variation, and adaptive visuals. The immediate roadmap focuses on refining accessibility, stabilizing the audio core, and stress-testing the interface on tablets and phones so the extrument feels intentional across contexts.

Deploying This Branch

When publishing via GitHub Pages, select the repository root as the source. All assets are self-contained and use relative paths, so the build will work without additional bundling. The prototype lives in othonoquarturnica.html; this landing page loads first and links to the latest playable build.

Launch the Othonoquarturnica Prototype Opens the live instrument build in this repository.